It's all about a collective effort. It is possible to be a superb keyer but without a equally good team it's useless. It's possible to play 5:5 bigs with at most 2-3 great players in addition to yourself RS Gold. That situation would be someone either quits rage or just kind of leeching/not doing much.
I think having certain accessories helps a lot too. Like that Shadow Silk Hooded. Not only for you, but to your entire group. Since just one person not experiencing it could slow down the pace of a dungeon. If you're trying to do like one in a lever room. However, the Skeletons continue to attack their opponents. Non Hooded one.
It might be beneficial to work to improve your stats. This is not just combat, but ability as well. Because time is wasted when a keyer is opening a door and sees maybe that you're required to trim the vines, but you're lacking enough experience, you'll have to call an individual to assist you in this door.
Sometimes, they do not have an instrument. So that saves time too. To combat the side of things. I mean mostly for Strength/Defence. It is only Strength that you can use for the door with the force bar, or some other rooms where it is required. Also, Defence so that you can wear better armuor/tank more monsters.
Also, you must realize how long it will take to become proficient at this and each dungeon is distinct, which means it needs different ways to approach it. With the latest update, I believe it's going to be easier than previously. If you can find a hooded 125+ team with 90+ Dungeoneering that is performing occult floors, that aids Buy Old School RS Gold. Prior to that, you'd need to go with the person who was working on say floor 38. This was not the case because that was the only one you had left.